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Date: 2008-12-19 18:04:47PhysX Wii software Xbox 360 software Computational fluid dynamics Particle Fluid mechanics Game physics Smoothed-particle hydrodynamics Particle-in-cell Software Virtual reality Video game development | CUDA Fluid Simulation in NVIDIA PhysX Mark Harris NVIDIA Developer Technology NVIDIA PhysXAdd to Reading ListSource URL: sa08.idav.ucdavis.eduDownload Document from Source WebsiteFile Size: 2,12 MBShare Document on Facebook |