![Virtual reality / Human–computer interaction / Input device / 3D interaction / Graphical user interface / Mouse / Tablet computer / User interface / Pointing device / Human–computer interaction / User interface techniques / Computing Virtual reality / Human–computer interaction / Input device / 3D interaction / Graphical user interface / Mouse / Tablet computer / User interface / Pointing device / Human–computer interaction / User interface techniques / Computing](https://www.pdfsearch.io/img/f078e86cbf98847d7450abdadc4e89fb.jpg)
| Document Date: 2005-01-12 05:10:10 Open Document File Size: 526,19 KBShare Result on Facebook
Facility Design Division Stanford University / / IndustryTerm interface tool / input device / actual device / spatial input devices / exotic devices / tablet device / physical input devices / user interface devices / dumbbell device / graphical applications / physical input device / little technical computing experience / physical devices / favorite device / physical device / task specific devices / bendy spring device / object device / tool-metaphor devices / least favored devices / steel bar / manipulable device / least favorite device / favored device / handheld input device / real-world device / kinesthetic input devices / individual input devices / software experiences / manipulable tools / lapjoint devices / prototype devices / physical tool / input devices / / Organization Stanford University / Rolf Faste Mechanical Engineering Department / / Person Sally Madsen / Rolf Faste / Jonathan Fiene / Ian McDowall / Mark Bolas / / / Position designer / correspondent / / ProgrammingLanguage Java / / ProvinceOrState California / / SportsLeague Stanford University / / Technology Java / 3D graphics / simulation / CAD / /
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