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Virtual reality / Human–computer interaction / Input device / 3D interaction / Graphical user interface / Mouse / Tablet computer / User interface / Pointing device / Human–computer interaction / User interface techniques / Computing


Interaction Devices for Hands-On Desktop Design Wendy Ju, Sally Madsen, Jonathan Fiene, Mark Bolas, Ian McDowall, and Rolf Faste Mechanical Engineering Department, Design Division Stanford University, Stanford, CA 94305
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Document Date: 2005-01-12 05:10:10


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File Size: 526,19 KB

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Facility

Design Division Stanford University / /

IndustryTerm

interface tool / input device / actual device / spatial input devices / exotic devices / tablet device / physical input devices / user interface devices / dumbbell device / graphical applications / physical input device / little technical computing experience / physical devices / favorite device / physical device / task specific devices / bendy spring device / object device / tool-metaphor devices / least favored devices / steel bar / manipulable device / least favorite device / favored device / handheld input device / real-world device / kinesthetic input devices / individual input devices / software experiences / manipulable tools / lapjoint devices / prototype devices / physical tool / input devices / /

Organization

Stanford University / Rolf Faste Mechanical Engineering Department / /

Person

Sally Madsen / Rolf Faste / Jonathan Fiene / Ian McDowall / Mark Bolas / /

/

Position

designer / correspondent / /

ProgrammingLanguage

Java / /

ProvinceOrState

California / /

SportsLeague

Stanford University / /

Technology

Java / 3D graphics / simulation / CAD / /

SocialTag