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An earlier version of this paper appears in: H.J. van den Herik and L.V. Allis, editors, Heuristic Programming in Artificial Intelligence 3 – The Third Computer Olympiad. Ellis Horwood, 1992. METAGAME: A New Challenge
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Document Date: 2009-12-15 09:27:55


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Company

Computer Game / /

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Event

FDA Phase / /

Facility

Learning Barney Pell University of Cambridge Cambridge / /

IndustryTerm

game-tree search / knowledge-based search program / game-learning systems / intelligent processing / exhaustive search / learning systems / knowledge-based search / search complexity / brute-force search method / /

Organization

Games and Learning Barney Pell University of Cambridge Cambridge / NASA Ames Research Center / /

Person

Scholarship / J. van den Herik / Ellis Horwood / /

Position

human researcher / and not by the computer program / researcher / human researcher / queen / hypothetical researcher / General / player / Marshall / programmer / /

Product

Pel92 / /

Technology

Ethernet / machine learning / artificial intelligence / 3.2 Communications Protocol / /

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