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Human behavior / Agent-based model / Simulation / Intelligent agent / Knowledge / Science / Models of computation / Artificial intelligence / Behavior


Creating an AI modeling application for designers and developers Ryan Houlette, Daniel Fu, Randy Jensen Stottler Henke* ABSTRACT Simulation developers often realize an entity’s AI by writing a program that exhibits the
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Document Date: 2003-04-30 16:55:28


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City

San Mateo / /

Company

Ryan Houlette / Daniel Fu / Air Force Research Laboratory / Valve / /

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IndustryTerm

graphical authoring tool / middleware tool / simulation middleware tools / game developer / software agents / path planning algorithm / authoring tool / text communications / cross products / /

Movie

Half-Life / /

OperatingSystem

Microsoft Windows / /

Organization

Navy’s Surface Warfare Officers School / U.S. Securities and Exchange Commission / Navy / /

Person

Intelligent Tutoring / Randy Jensen Stottler Henke / /

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Position

author / editor / simulation designer / human player / Tactical Action Officer / designer / Developer Authoring Behavior Editor / Behavior Editor The behavior editor / System Overview The behavior editor / behavior editor / player / officer / /

Product

C-0036 / /

ProvinceOrState

California / /

Technology

object-oriented programming / 3-D / artificial intelligence / finite state machine / Simulation / intelligent agent / path planning algorithm / /

URL

www.stottlerhenke.com / /

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