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Humancomputer interaction / Computing / Software / User interface techniques / Computer animation / Tracking / Motion capture / Virtual reality / Kinect / Simulation / Augmented reality / Virtual camera system


Available online at www.sciencedirect.com ScienceDirect Procedia CIRP–000 www.elsevier.com/locate/procedia
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Document Date: 2016-07-06 05:07:10


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