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Windows games / Massively multiplayer online role-playing games / Virtual economies / Video game culture / Video game genres / Player versus player / Massively multiplayer online game / World of Warcraft / EverQuest / Rust / Guild / Voyage Century Online


Does WoW Change Everything? How a PvP Server, Multinational Player Base, and Surveillance Mod Scene Caused Me Pause Games and Culture
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Document Date: 2009-07-21 06:28:10


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File Size: 950,80 KB

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