Building Secure Software / IBM / EverQuest / Ultima Online / Watchfire / Warcraft / THE IEEE COMPUTER / HBGary / Google / Second Life / Star Wars Galaxy / Lineage / S&P / Cigital / Exploiting Software / EVE Online / IGE / /
Country
China / /
Currency
USD / / /
Event
M&A / Product Issues / /
Facility
University of Virginia / Building Security In / Indiana University / /
IndustryTerm
given game server / software states / software development information / client software / software security / software technology / software designers / real time / real-time interaction / real-world software / software testers / ubiquitous computing gadgets / game software / distributed systems / software systems / instance server / realworld software / travel needs / digital rights management / Online Games / client software misbehavior / game client software / online game / large online games / deadmines server / solar systems / online world / monolithic online worlds / software architectures / online gaming / software architecture / software producers / excellent moneylaundering systems / Web services / /
OperatingSystem
Microsoft Windows / /
Organization
IEEE Computer Society Board of Governors / Indiana University / University of Virginia / IEEE COMPUTER SOCIETY / /
Person
Greg Hoglund / Bob / Alice / Gary McGraw / Iván Arce / David Ahmad / /
Position
task manager / player / founder / author / chief technology officer / prime driver of PC technology / member / /
Product
trust models / /
ProgrammingLanguage
Ajax / L / Ruby / /
ProvinceOrState
Virginia / /
Technology
SOA / software technology / PC technology / Ajax / pdf / Ethernet / http / /