<--- Back to Details
First PageDocument Content
Windows games / Video game culture / Multiplayer online games / Latency / Lag / Ping / Multiplayer video game / Genie Engine / Simulation / Software / Digital media / Games
Date: 2004-01-09 19:43:12
Windows games
Video game culture
Multiplayer online games
Latency
Lag
Ping
Multiplayer video game
Genie Engine
Simulation
Software
Digital media
Games

Microsoft Word - terrano_1500arch.doc

Add to Reading List

Source URL: zoo.cs.yale.edu

Download Document from Source Website

File Size: 75,52 KB

Share Document on Facebook

Similar Documents

Transactions on Parallel and Distributed Systems Dynamic Resource Provisioning in Massively Multiplayer Online Games rP

DocID: 1toPB - View Document

Graylog Success Story: Gameforge With more than 20 titles and over 450 million registered players, Gameforge is the leading provider of free-to-play massively multiplayer online games (MMOs) in the western hemisphere. He

DocID: 1swDz - View Document

American Journal of Play | Vol. 3 No. 1 | ARTICLE: Kerrie Lewis Graham: Virtual Playgrounds? Assessing the Playfulness of Massively Multiplayer Online Role-Playing Games | PDF

DocID: 1sl60 - View Document

Economy of China / Massively multiplayer online games / Economy of Asia / Economy / Netdragon / Baidu / Hong Kong Stock Exchange / Toll-free telephone number / Hong Kong

[For Immediate Release] NetDragon Websoft Inc. to Report 2014 Interim Financial Results on August 22, 2014 [August 7, 2014, Hong Kong] NetDragon Websoft Inc. (“NetDragon”; Stock Code: 777), a leading developer and o

DocID: 1rq02 - View Document

Massively multiplayer online games / Computing / Video game development / Software / DeNA / Netdragon / Mobage / Transformers Online / Smartphone / Mobile game

NetDragon and DeNA to Establish Joint Venture to Develop Mobile Social Games for Chinese Market New Company to Provide Chinese-Market Games on Mobage China [17 January 2012, HONG KONG and TOKYO] - NetDragon Websoft Inc.,

DocID: 1rpqA - View Document