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Lessons Learned During the Development of the CapoOne Deterministic Multiprocessor Replay System ∗ Pablo Montesinos, Matthew Hicks, Wonsun Ahn, Samuel T. King and Josep Torrellas
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Document Date: 2009-05-31 00:24:02


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File Size: 124,17 KB

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City

Cache Overflows BulkSC / Hypervisor / /

Company

IBM / Sun Microsystems / Intel / Microsoft / /

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Event

Product Issues / /

Facility

Computer Science University of Illinois / /

IndustryTerm

parallel applications / hardware-assisted deterministic replay systems / software logs / main software component / replay systems / user applications / obvious solution / hardware devices / production parallel applications / software components / replay applications / hardware/software interaction / software records / software-hardware interface / deterministic replay systems / simulation infrastructure / software records non-deterministic events / replay hardware / /

OperatingSystem

Linux / Ubuntu / /

Organization

Internet Services Research Center / University of Illinois / Urbana-Champaign / National Science Foundation / Josep Torrellas Department / /

Person

M. Xu / J. Torrellas / P. Montesinos / R. Bodik / Chris Munger / G. W. Dunlap / Naveen Neelakantam / S. Cinar / Samuel T. King / S. T. King / M. Hicks / M. D. Hill / Brian Greskamp / Matthew Hicks / Abdullah Muzahid / Wonsun Ahn / Pablo Montesinos / /

Position

General / Replay Sphere Manager / arbiter / programmer / King / /

Product

CapoOne / Squash First / RSM copy_to_user / /

Technology

Linux / same processor / simulation / Sequential Consistency / Shared Memory / Operating Systems / flash / /

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