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Learning / Philosophy of education / Distance education / Blended learning / Challenge-Based Learning / E-learning / Personal learning environment / Educational technology / Personalized learning / Education / Pedagogy / Educational psychology


           
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Document Date: 2014-10-11 11:03:35


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City

Three Years Game / /

Company

Nintendo / Sony / Microsoft / /

Currency

cent / /

Facility

app store / /

IndustryTerm

mobile computing / technology tools / online education / technology drops / face-to-face/online hybrid learning models / technology skills / online skills learners / similar devices / Digital media literacy / online learning / digital media literacy skills / school-supplied technology / gesture-sensing technology / mobile devices / larger format mobile devices / implement solutions / Technology can / social networks / computing / always-connected Internet / low cost software extensions / input devices / learning tools / free and simple tools / /

OperatingSystem

Android / /

Person

James Gee / /

Position

teacher / researcher / scientist / /

Product

Apple iPod Touch Portable Audio Device / iPhone / Apps Tablet / iPad / /

Technology

gesture-sensing technology / voice recognition / Smartphones / smartphone / mobile computing / Mobile phones / Android / mobile device / school-supplied technology / mobile devices / /

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