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Hierarchical task network / Procedural generation / Action description language / STRIPS / Logic programming / Heuristic function / Automated planning and scheduling / Artificial intelligence / Partial-order planning


Chapter 7 Planning with applications to quests and story (DRAFT) Yun-Gyung Cheong, Mark O. Riedl, Byung-Chull Bae, Mark J. Nelson
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Document Date: 2014-05-07 07:45:00


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File Size: 2,08 MB

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Yun-Gyung Cheong / Hunt Hunting / J. Nelson Games / Mark O. Riedl / Wine / Learning Hunting / Mark J. Nelson / Poison / J. Nelson Fig / /

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author / King / game designer / Butler / player / head / prominent representative / /

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Sangean Table Top Portable Audio Device / RPG / /

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