![Science / Cybernetics / Neurogammon / TD-Gammon / Game theory / Artificial neural network / Reinforcement learning / Learning / Genetic algorithm / Games / Backgammon / Machine learning Science / Cybernetics / Neurogammon / TD-Gammon / Game theory / Artificial neural network / Reinforcement learning / Learning / Genetic algorithm / Games / Backgammon / Machine learning](https://www.pdfsearch.io/img/de95377b3fbe34054b99ef5a55c92725.jpg) Date: 1997-04-18 23:06:46Science Cybernetics Neurogammon TD-Gammon Game theory Artificial neural network Reinforcement learning Learning Genetic algorithm Games Backgammon Machine learning | | Cliff, D. and Miller, GTracking the red queen: Measurements of adaptive progress in co-evolutionary simulations. In Third European Conference on Artificial Life, pages 200–218. Crites, R. and Barto, A)Add to Reading ListSource URL: www.demo.cs.brandeis.eduDownload Document from Source Website File Size: 303,66 KBShare Document on Facebook
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