Non-game

Results: 452



#Item
41Food and drink / Fauna of Africa / Culture / Energy crops / Tropical agriculture / Cereals / Elephants / Elephant / Maize / African elephant / Lion / Sorghum bicolor

Tanzania Wildlife Discussion Paper NR. 24 Ludwig Siege and Rolf D. Baldus (Eds.) Assessment of Crop Damage and Application of Non Lethal Deterrents for Crop Protection East of the Selous Game Reserve Charles Masunzu

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Source URL: www.wildlife-baldus.com

Language: English - Date: 2006-03-06 09:25:32
42Leisure / Sports / Handicap / Golf equipment / Golf / Rules of golf / Tee

The Crew Game Rules Based on Annual Crew Vote - Updated May 21, 2012 All Play is in accordance with the U.S.G.A. Rules of Golf. All putts must be holed – NO Exceptions! Tee Times • On non-tournament days from April 1

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Source URL: d2tbfnbweol72x.cloudfront.net

Language: English - Date: 2013-04-30 13:59:35
43Thought / Operations research / Role-playing game terminology / Artificial intelligence / Video game development / Automated planning and scheduling / Non-player character / Planning / Plan / Simulation / Partial-order planning / Action selection

LGOAP: adaptive layered planning for real-time videogames Giuseppe Maggiore∗ , Carlos Santos∗ , Dino Dini∗ , Frank Peters∗ , Hans Bouwknegt∗ , and Pieter Spronck† ∗ NHTV University of Applied Sciences, Bre

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Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
44Game theory / First-price sealed-bid auction / Competitive equilibrium / Nash equilibrium / Price of anarchy / Strategy / Best response / General equilibrium theory / Zero-sum game / Sequential auction / Revenue equivalence

Non-Price Equilibria in Markets of Discrete Goods (working paper) Avinatan Hassidim∗ Haim Kaplan†

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Source URL: www.cs.huji.ac.il

Language: English - Date: 2011-02-09 05:37:28
45Auction theory / Mechanism design / Auctions / Game theory / Vickrey auction / VickreyClarkeGroves auction / Auction / VickreyClarkeGroves mechanism / Matroid / Linear programming / Random-sampling mechanism

Minimizing Regret with Multiple Reserves TIM ROUGHGARDEN, Stanford University JOSHUA R. WANG, Stanford University We study the problem of computing and learning non-anonymous reserve prices to maximize revenue. We first

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Source URL: web.stanford.edu

Language: English - Date: 2016-08-08 16:20:04
46Game theory / Market / Competition / Non-cooperative games / Mathematical economics / Markov perfect equilibrium / Subgame / Economic equilibrium / Solution concept / Perfect competition / Trembling hand perfect equilibrium / Supply and demand

Markov Equilibria in Dynamic Matching and Bargaining Games1 Douglas Gale (corresponding author ) Department of Economics New York University 269 Mercer Street

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Source URL: www.econ.nyu.edu

Language: English - Date: 2004-11-02 14:22:53
47Hunting / Elk / Zuni Pueblo /  New Mexico / Rocky Mountain Elk Foundation / Zuni people / Deer

Billy Moye, 2007 Rifle hunt, 422 SCI Non-typical Zuni Fish and Wildlife Department Big game Trophy Hunt Dates and Fees: HUNTING SEASONS 1.

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Source URL: www.ashiwi.org

Language: English - Date: 2016-04-13 11:41:53
48Role-playing game terminology / Non-player character / Game character / Character creation

Into The Sunset A game about romance Designed and Written by Bryant Durrell Produced by Innocence Games Version 0.3 Copyright 2003 by Bryant Durrell

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Source URL: innocence.com

Language: English - Date: 2007-06-18 15:47:03
49Quantum measurement / Quantum nonlocality / EPR paradox / Limit of a function / Expected value / Sandu Popescu

Non-Locality Distillation as Cryptographic Game Gilles Brassard∗† , Benno Salwey∗‡ , Stefan Wolf‡ ∗ Laboratoire d’informatique th´eorique et quantique, Universit´e de Montr´eal † Canadian Institute for

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Source URL: cqi.inf.usi.ch

Language: English - Date: 2015-03-04 04:02:58
50Mathematical optimization / Operations research / Search algorithm / Agent-based model / NP

Agent Subset Adversarial Search for Complex Non-cooperative Domains Viliam Lis´y, Branislav Boˇsansk´y, Roman Vacul´ın and Michal Pˇechouˇcek Abstract— We investigate reduction of the complexity of a multi-agent

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Source URL: game.itu.dk

Language: English - Date: 2010-08-10 12:41:00
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