![3D imaging / Optics / Image processing / Voxel / Volume rendering / Pixel / Regular grid / Texture mapping / 3D modeling / Imaging / 3D computer graphics / Computer graphics 3D imaging / Optics / Image processing / Voxel / Volume rendering / Pixel / Regular grid / Texture mapping / 3D modeling / Imaging / 3D computer graphics / Computer graphics](https://www.pdfsearch.io/img/126e95fc38be0dafbe1ad878908a9996.jpg)
| Document Date: 2005-08-15 11:33:50 Open Document File Size: 1,14 MBShare Result on Facebook
City Orlando / Erlangen / Baltimore / / Company NVIDIA / Intel / / Country Germany / / / Facility Subodh Kumar Johns Hopkins University / / IndustryTerm purpose hardware / volume rendering applications / natural mapping to graphics hardware / graphics hardware / Texture hardware / texture-based algorithm / warp texture generation algorithm / tetrahedral mesh rendering algorithm / turbulent gas / / Organization National Science Foundation / National Aeronautics and Space Administration / Johns Hopkins University / Department of Computer Science NEB / / Person Addison Wesley / John Hawley / Van Gelder / Julian Krolik / / Position Driver / editor / graphics driver / / Product delta wing / / ProvinceOrState Wisconsin / Maryland / Florida / / PublishedMedium the NASA Oxygen Post / Computer Graphics / / Technology warp texture generation algorithm / rendering algorithm / tetrahedral mesh rendering algorithm / 2 Algorithm / fluid dynamics / simulation / Fragment algorithm / texture-based algorithm / /
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