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Composition and Arrangement Techniques for Music in Interactive Immersive Environments Axel Berndt, Knut Hartmann, Niklas Röber, and Maic Masuch Department of Simulation and Graphics Otto-von-Guericke University of Magd
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Document Date: 2012-05-21 10:02:48


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File Size: 2,46 MB

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City

Berlin / L. A. / Cambridge / New York / /

Company

Oxford University Press / Super Mario Bros. / Experimental Music / Pleasant Music / Evolutionary Music / MIT Press / Distributed Music / Interactive Evolution Systems / Havard University Press / /

Facility

Graphics Otto-von-Guericke University of Magdeburg P.O. Box / /

IndustryTerm

complicated compositional tools / automatic composition systems / interaction media / simplest solution / post-processing / immersive applications / linear media / /

NaturalFeature

Monkey Island / /

Organization

Simulation and Graphics Otto-von-Guericke University / Fraunhofer Institut Medienkommunikation / MIT / Maic Masuch Department of Simulation / Oxford University / U.S. Securities and Exchange Commission / /

Person

Wolfgang Amadeus Mozart / Johann Jakob Lotter Verlag / Lucas Arts / Heinrich Schütz / Don Bluth / Giovanni Gabrieli / Christoph Bernhard / Johann Sebastian Bach / Johann Philipp Kirn / Bernd Alois Zimmermann / Valentin Rathgeber / J. Müller-Blattau / /

Position

author / editor / composer / game designer / artist / designer / human composer / first author / Ever Ready Composer / player / composer and the game designer / Game designer / writer / and project leader / /

ProvinceOrState

New York / /

PublishedMedium

Computer Music Journal / Music Perception / /

Technology

Expert System / artificial intelligence / machine learning / Simulation / animation / /

URL

http /

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