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Date: 2018-05-14 04:23:13Computing Computer programming 3D computer graphics OpenGL Application programming interfaces Cross-platform software Graphics libraries Video game development Shader Framebuffer object Shading language Pixel buffer | R The OpenGL Graphics System: A Specification (Version 4.6 (Core Profile) - May 14, 2018)Add to Reading ListSource URL: www.khronos.orgDownload Document from Source WebsiteFile Size: 2,85 MBShare Document on Facebook |
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Lab 4 - Debugging and Phong lighting Support code: /course/cs123/src/labs/lab04 Demo: /course/cs123/bin/cs123_lab04_demo Intro In this lab we will put together our knowledge of vertex shaders, fragmentDocID: 1pATB - View Document |