First Page | Document Content | |
---|---|---|
Date: 2014-04-12 18:52:52Computer graphics Computing Software development Graphics libraries OpenGL Application programming interfaces Video game development Shader Rasterisation Multisample anti-aliasing Framebuffer object Vertex | R OpenGL ES Common Profile Specification VersionFull Specification)Add to Reading ListSource URL: www.khronos.orgDownload Document from Source WebsiteFile Size: 1,30 MBShare Document on Facebook |
INTERACTIVE GPU-BASED COLLISION DETECTION Joachim Georgii Jens Krüger Rüdiger WestermannDocID: 1r0Cl - View Document | |
A COMPARATIVE STUDY OF STAFF REMOVAL ALGORITHMS, IEEE TPAMI, VOL. 30, NO. 5, MAYA Comparative Study of Staff Removal Algorithms Christoph Dalitz, Michael Droettboom, Bastian Pranzas, and Ichiro FujinagaDocID: 1qYkF - View Document | |
CS171 Recitation 2 Wireframe Renderer Julian Panetta Sunday, January 24, 2010DocID: 1qX5O - View Document | |
Diplomarbeit Efficient Compression and Rendering in a Client-Server setting Fabian Giesen Mai 2008DocID: 1qFem - View Document | |
R OpenGL ES Common Profile Specification VersionFull Specification)DocID: 1qyUR - View Document |