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Computer hardware / Kinect / Input device / Mouse / Pointing device / Wii Remote / PlayStation Move / Gamepad / Personal computer hardware / Human–computer interaction / Input/output / Game controllers


Is Movement Better? Comparing Sedentary and Motion-Based Game Controls for Older Adults Kathrin M. Gerling, Kristen K. Dergousoff, and Regan L. Mandryk Interaction Lab, University of Saskatchewan* ABSTRACT
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Document Date: 2013-03-08 11:44:49


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City

Farmville / London / Janissa / San Diego / New York / body motion / St. Louis / /

Company

J. Ind. / Nintendo / Sony PlayStation Move / W.L.C. / Academic Press / Sony PlayStation2 / ACE / Douglas S.A. / Lawrence Earlbaum Associates / Microsoft / Kirkpatrick A.E. / CRC Press / /

Country

United States / /

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Facility

University of Saskatchewan* ABSTRACT Providing / Term Care Facility / /

IndustryTerm

input device / game input device / sedentary input devices / hybrid devices / online poker game / motion-based input devices / sedentary game input devices / game-specific devices / sedentary and motion-based game input devices / Work involving motion-based input devices / input devices / game software / tangible input device / game input devices / energy / /

MarketIndex

NASA Task Load / /

Movie

Bad Company 2 / /

MusicGroup

the Move / Player / Felt / Changes / /

OperatingSystem

Windows 7 / /

Organization

Regan L. Mandryk Interaction Lab / National Aeronautics and Space Administration / University of Saskatchewan / /

Person

Enjoyment / Ray-Cast Pointing / Kathrin M. Gerling / Kristen K. Dergousoff / Move / /

Position

position-based controller / Cao / controller in target acquisition / chair / General / player / controller / /

Product

Wii Remote / Move / Sony PlayStation / Nintendo Wii Remote / /

ProvinceOrState

Saskatchewan / Nova Scotia / New York / /

Technology

touch pad / information technology / /

SocialTag