Back to Results
First PageMeta Content
OpenGL / Shading / GLSL / Shader / Shading language / Cg / Vertex / Fragment / Projective texture mapping / Computer graphics / Computing / 3D computer graphics


Fondamenti di Grafica Tridimensionale Paolo Cignoni http://vcg.isti.cnr.it/~cignoni
Add to Reading List

Document Date: 2005-12-01 05:00:32


Open Document

File Size: 316,79 KB

Share Result on Facebook
UPDATE