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Cross-platform software / Adobe Flash / Digital audio / HTML5 / HTML5 Audio / JavaScript / ActionScript / Adobe Flash Player / Google Chrome / Software / Computing / Scripting languages


Adventures in scheduling, buffers and parameters : Porting a dynamic audio engine to Web Audio Chinmay Pendharkar Peter Bäck
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Document Date: 2015-01-20 12:36:52


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City

Sonoport / Estate / /

Company

Adobe / Singapore Sonoport Asia Pte. Ltd. / Wilson / International Computer Music / Chinmay Pendharkar Peter Bäck Lonce Wyse Sonoport Asia Pte. Ltd / /

Country

United States / Singapore / /

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Facility

port Sonoport’s Dynamic Sound Engine / New Media Department National University of Singapore / /

IndustryTerm

inaccurate solution / automation algorithms / Web Audio specification / Web Audio methods / web platform / similar technology / music computing / on computer systems / Web Audio specification deals / Web Audio makes / real time / web standards / synthesis algorithms / Web Audio / Web Audio AudioNodes / Web Audio style scheduling / Web Audio When / Web Audio implementations / garbage collection algorithm / Web Audio ScriptProcessorNode / listen-up-web-audio-api-now-in-\ firefox-completes-web-as-a-platform-for-gaming/ / Web Audio operations / Web Audio API / higher level audio node using Web Audio AudioNodes user application / Web Audio API standard / /

Organization

National University of Singapore / /

Person

Rajah Crescent / Rajah Crescent Ayer Rajah / /

Position

Audio API W3C Editor / collector / AUDIO WORKER / scheduler / /

Product

Safari / Dynamic Sound Engine / JavaScript requestAnimationFrame / Mocked SPAudioParam / /

ProgrammingLanguage

Java / ActionScript / JavaScript / /

Technology

ActionScript / Virtual Machine / similar technology / synthesis algorithms / API / automation algorithms / WebWorker technology / garbage collection algorithm / Flash technology / Java / http / caching / Flash / /

URL

http /

SocialTag