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Efficient Numerical Acoustic Simulation on Graphics Processors using Adaptive Rectangular Decomposition
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Document Date: 2010-10-07 20:52:24


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File Size: 6,24 MB

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New York / Awaji / Espoo / /

Company

UNC Chapel Hill / USA Microsoft Corporation / Multimedia Laboratory / Telecommunications Software / IEEE Press / Microsoft Corporation / NVIDIA / EURASIP Journal / Intel / /

Country

Japan / United States / Finland / /

Currency

pence / /

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Facility

Helsinki University of Technology / Cathedral Scene / Sibenik Cathedral / /

IndustryTerm

analytical solution / energy path / reference solution / desktop systems / time-domain solution / acoustics software / energy / acoustical energy transfer / transient solution / graphics processors / closed form solution / visual applications / co-processor / successive applications / inorder processors / frequenceis travel / /

MusicAlbum

Acoustics / /

NaturalFeature

Chapel Hill / /

Organization

Society for Industrial Mathematics / Acoustical Society of America / Universite Joseph Fourier / Acoustical Society / Helsinki University of Technology / /

Person

Anish Chandak / Murray Hodgson / Susan C. Hagness / Gopal Pingali / Van Loan / Yuri Dotsenko / Nikunj Raghuvanshi / Joseph Fourier Grenoble / Addy Ngan / Patrick Min / Burton Smith / Naga K. Govindaraju / Ray Tracing / Paul T. Calamia / Rahul Narain / Eva M. Nosal / Nico Galoppo / Ming C.Lin / Shinichi Sakamoto / Thomas Funkhouser / Y. S. Rickard / Ingrid Carlbom / Brandon Lloyd / Takuma Seimiya / J. O. Smith / Mohan Sondhi / Allen Taflove / James E. West / Peter U. Svensson / N. K. Georgieva / Wei-Ping Huang / John Manferdelli / Hideki Tachibana / Discrete Fourier Transforms / Christian Lauterbach / Micah Taylor / Dinesh Manocha / Zhimin Ren / Bengt-Inge Dalenbäck / Mendel Kleiner / S. Van Duyne / Gary Elko / /

Position

forward / /

Product

Microsoft Corporation Portable Audio Device / /

ProvinceOrState

New York / Manitoba / /

PublishedMedium

Computer Graphics / /

Technology

RAM / 3-d / graphics processors / j=0 FFT algorithms / FFT algorithms / Fourier Transform algorithm / shared memory / inorder processors / SIMULATION / /

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