![Gaming / Software / Windows games / Massively multiplayer online role-playing games / Virtual economies / Virtual reality / Role-playing game terminology / Alternate character / Eve Online / World of Warcraft / Massively multiplayer online game / Avatar Gaming / Software / Windows games / Massively multiplayer online role-playing games / Virtual economies / Virtual reality / Role-playing game terminology / Alternate character / Eve Online / World of Warcraft / Massively multiplayer online game / Avatar](https://www.pdfsearch.io/img/5dc4d4b1e1c981f9af9c3d6e20faa420.jpg) Date: 2016-01-18 15:51:11Gaming Software Windows games Massively multiplayer online role-playing games Virtual economies Virtual reality Role-playing game terminology Alternate character Eve Online World of Warcraft Massively multiplayer online game Avatar | | Uses of Multiple Characters in Online Games and Their Implications for Social Network Methods Alex Leavitt Annenberg School for Communication & Journalism, University of Southern CaliforniaAdd to Reading ListSource URL: alexleavitt.comDownload Document from Source Website File Size: 887,86 KBShare Document on Facebook
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