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Gaming / Fuel economy-maximizing behaviors / Transport / Motivation / Persuasive technology / Automobile / Social psychology / Energy conservation / Behavior / Gamification


Driving the Scoreboard: Motivating Eco-Driving Through In-Car Gaming Ohad Inbar Thomas Seder
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Document Date: 2011-04-11 04:08:50


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City

San Francisco / Pittsburgh / Atlanta / Vancouver / Essen / Mahwah / New York / Paris / /

Company

Fiat / Lawrence Erlbaum Associates / Ford / Kia / IDEO / Microsoft / General Motors / /

Country

Germany / United States / Canada / /

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Facility

Carnegie Mellon University / /

IndustryTerm

feedback devices / persuasive technology / nongame applications / car interfaces / car emissions / in-car instruments / gas station / energy conservation game / interactive computing system / social networks / road transportation / persuasive in-car interfaces / /

Organization

Carnegie Mellon University / /

Person

Lee / Steve Bishop / Omer Tsimhoni In-car / Morgan Kaufmann / Noam Tractinsky / /

Position

author / driver / Director / The Storyteller / Collector / Craftsman / /

Product

EcoGuide interface / EcoGuide / EcoDriving System / Chevrolet Volt / /

ProvinceOrState

British Columbia / New York / Georgia / /

PublishedMedium

Scientific American / /

Technology

Persuasive technology / html / /

URL

http /

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