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Human–computer interaction / Persuasion / Persuasive technology / Motivation / Attitude / Gamer / Mind / Human behavior / Behavior / Video game culture


Selecting Effective Strategies for Tailoring Persuasive Health Games to Gamer Types Rita Orji, Regan L. Mandryk, Julita Vassileva Department of Computer Science, University of Saskatchewan, Saskatoon, Saskatchewan, Canad
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Document Date: 2014-06-08 23:10:59


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File Size: 330,03 KB

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City

Ottawa / Paris / /

Company

Reward Achiever Conqueror Comp / Amazon / Simulation Simulation Comp Daredevil Mastermind Comp / Adaptive Persuasive Systems / LunchTime / Persuasive Technology / ACM Press / Survivor COMP / /

Country

Canada / /

/

Event

Business Partnership / /

Facility

University of Saskatchewan / RightWay Café / Partial Least Square / /

IndustryTerm

food choices / analytical tools / /

Organization

Julita Vassileva Department of Computer Science / University of Saskatchewan / /

Person

Julita Vassileva / Morgan Kaufmann / /

Position

author / artist / Major / player / /

Product

BrainHex / /

ProvinceOrState

Ontario / /

Technology

alpha / cellular telephone / simulation / /

URL

http /

SocialTag