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3D computer graphics / Image processing / OpenGL / Graphics Environment for Multimedia / Pure Data / Rendering / Real-time computer graphics / Framebuffer / Pixel art / Software / Computing / Computer graphics


Real-time Image and Video Processing in GEM Mark Danks University of California, San Diego , http://cybermed.ucsd.edu/mdanks Abstract
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Document Date: 2012-07-04 08:13:05


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City

San Francisco / Kunitachi / Reading / Paris / /

Company

Silicon Graphics Inc. / Prentice-Hall / Intergraph / Adobe / Intel / /

Country

France / Japan / /

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Facility

GEM Mark Danks University of California / /

IndustryTerm

water color paint / digital audio systems / visual and sonic media / usual pixel processing objects / image processing / pixel processing / inter-media compositions / graphics processing program / video processing / movie processing / video systems / image processing filters / dedicated image processing program / static image processing / /

OperatingSystem

Windows NT / /

Organization

Architectural Review Board / pp. / International Computer Music Association / University of California / San Diego / /

Person

Foley / /

Position

author / manager / dancer / /

ProgrammingLanguage

C++ / /

ProvinceOrState

New Jersey / California / Massachusetts / /

PublishedMedium

Computer Graphics / /

Technology

alpha / X Window System / animation / Image Processing / MIDI / CAD / /

URL

http /

SocialTag