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![]() | Document Date: 2011-05-25 12:23:33Open Document File Size: 4,22 MBShare Result on FacebookCityNew York / /CompanySuper Mario Bros. / Sega Corp. / Nintendo Co. Ltd. / Hudson Soft Co. Ltd. / Vector Magic Inc. / IEEE Computer Society Press / Adobe Inc. / Elsevier Science Inc. / Microsoft Corp. / Taito Corp. / /CountryUnited States / /Facilityport LucasArts / University of Erlangen / /IndustryTermpixel art upscaling algorithms / real time / art scaling algorithms / polygon-based tracing algorithm / display devices / per-node energy terms / energy / diffusion systems / energy function / earlier hardware / segmentation algorithm / energy term / resolution display devices / image vectorization tools / positional energy term / detection algorithms / vectorization algorithms / smoothness energy / later algorithms / real-time speed / image vectorization algorithms / signal processing theory / /OperatingSystemMacintosh / /OrganizationIsrael Science Foundation / University of Erlangen / Israel Academy of Sciences and Humanities / Hebrew University / /PersonHolger Winnem¨oller / Eric Johnston / Dani Lischinski / Dirk Stevens / Image Upsampling / Bicubic / Live Trace (Vectorization) / /Positionstraight forward / General / Illustrator / representative / /ProvinceOrStateNew York / /Technology4.1 Limitations Our algorithm / underlying algorithms / pixel art upscaling algorithms / mobile phones / detection algorithms / hqx algorithm / //en.wikipedia.org/wiki/Pixel_art_scaling_ algorithms / Image Processing / PDF / Pixel art scaling algorithms / image vectorization algorithms / vector graphics / segmentation algorithm / vectorization algorithms / http / previous vectorization algorithms / 3 Algorithm / polygon-based tracing algorithm / animation / /URLhttp /SocialTag |