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Software / Non-player character / Embodied agent / The Elder Scrolls IV: Oblivion / Artificial intelligence / World of Warcraft / Schema / Games / Windows games / Digital media
Date: 2015-01-20 09:08:30
Software
Non-player character
Embodied agent
The Elder Scrolls IV: Oblivion
Artificial intelligence
World of Warcraft
Schema
Games
Windows games
Digital media

Cognitive Intervention and Reconciliation: NPC Believability in Single-Player RPGs Michael Sangyeob Lee Carrie Heeter

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Source URL: ijrp.subcultures.nl

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