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Problem solving / Best response / Nash equilibrium / Action selection / Agent-based model / Strategy / Economic model / Macroeconomic model / Repeated game / Game theory / Science / Ethology


Online Implicit Agent Modelling
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Document Date: 2013-03-07 18:13:10


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File Size: 348,35 KB

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City

Exp4 / /

Company

Neural Information Processing Systems / Cambridge University Press / Multiagent Systems / Multi-Agent Systems / AAAI Press / /

Country

United States / /

Currency

pence / /

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Event

Product Recall / Product Issues / /

Facility

Michael Bowling University of Alberta Edmonton / University of Alberta Computer Poker Research Group / /

IndustryTerm

online data / by-product / real-time computation / Online Adaptation With / online learning techniques / online estimates / non-stochastic bandit algorithms / online observations / alternate turns wagering chips / online learning algorithms / Online Model Mimics Abstraction Models Data Biased Responses Sample Agents/ Opponents / exploitation algorithms / benchmark server / iterative self-play algorithm / expected utilities / online interaction / game solving algorithm / online adaptation task / e-approximation / bandit-style algorithms / bandit algorithms / well known algorithm / bandit algorithm / e - commerce / obvious offline/online computational distinction / /

MarketIndex

ACPC / /

Organization

Cambridge University / Michael Bowling University of Alberta Edmonton / International Foundation for Autonomous Agents / University of Alberta Computer Poker Research Group / /

Person

Modelling Nolan Bard / Calvin Tiltnet / Alberta Edmonton / Neil Burch / Michael Johanson / /

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Position

General / player / designer / single aggregate player / acting player / remaining player / model of such a strategy / / /

Product

zero-sum perfect / /

ProvinceOrState

Minnesota / /

PublishedMedium

Machine Learning / /

Technology

Restricted Nash Response algorithm / RAM / iterative self-play algorithm / bandit-style algorithms / game solving algorithm / bandit algorithm / Machine Learning / wagered chips / bandit algorithms / exploitation algorithms / well known algorithm / artificial intelligence / DBR algorithm / non-stochastic bandit algorithms / then alternate turns wagering chips / 1.2 Bandit-Style Algorithms / modified Exp4 algorithm / RNR algorithm / online learning algorithms / then be solved using any game solving algorithm / /

URL

http /

SocialTag