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Imaging / Bounding volume / Rendering / Non-uniform rational B-spline / 3D modeling / Ray tracing / Polygon / Texture mapping / Scanline rendering / 3D computer graphics / Computer graphics / Optics


Ray Tracing Spline Surfaces With Motion Blur John W. Peterson September 10, 1998 Abstract An algorithm for ray tracing B-spline surfaces is described. It is based on preprocessing the surface with adaptive subdivision t
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Document Date: 2003-04-12 22:29:23


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