<--- Back to Details
First PageDocument Content
Gamification / Gaming / Exergaming / Stanford / Gbel / Human behavior / Psychology
Date: 2017-04-10 13:59:57
Gamification
Gaming
Exergaming
Stanford
Gbel
Human behavior
Psychology

How Gamification Affects Physical Activity: ! Large-scale Analysis of Walking Challenges in a Mobile Application Ali Shameli, Tim Althoff, Amin Saberi, Jure Leskovec

Add to Reading List

Source URL: www.timalthoff.com

Download Document from Source Website

File Size: 2,27 MB

Share Document on Facebook

Similar Documents

G4Hver9-Baranowski_1P 1..13

G4Hver9-Baranowski_1P 1..13

DocID: 1pN8y - View Document

Development of an Accelerometer-Linked Online Intervention System to Promote Physical Activity in Adolescents

Development of an Accelerometer-Linked Online Intervention System to Promote Physical Activity in Adolescents

DocID: 1poH6 - View Document

AASP CONFERENCE PROGRAM Friday, September 30 Oral Presentations with descriptions page 1

AASP CONFERENCE PROGRAM Friday, September 30 Oral Presentations with descriptions page 1

DocID: 1p50d - View Document

DynoFighter: Exploring a Physical Activity Incentive Mechanism to Support Exergaming

DynoFighter: Exploring a Physical Activity Incentive Mechanism to Support Exergaming

DocID: 1l1QW - View Document

Welcome to the new year and a new era for SRC, over the past 3 months SRC has undergone some changes one of which includes acknowledging our volunteers by giving them accreditation and a say in the future of this organis

Welcome to the new year and a new era for SRC, over the past 3 months SRC has undergone some changes one of which includes acknowledging our volunteers by giving them accreditation and a say in the future of this organis

DocID: 196pp - View Document