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3D computer graphics / Computing / Volume rendering / Pixel / Rendering / Image warping / Portal rendering / Deferred shading / OpenGL / Computer graphics / Imaging / Image processing


Appeared: Computer Graphics & Applications, November/December, [removed]Images for Accelerating Architectural Walkthroughs Matthew M. Rafferty, Daniel G. Aliaga, Voicu Popescu, Anselmo A. Lastra Department of Computer Scie
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Document Date: 1999-02-26 16:24:23


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File Size: 290,85 KB

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Company

3D / Silicon Graphics / /

Currency

pence / /

Event

Labor Issues / /

Facility

University of North Carolina / Chapel Hill / Computer Science University of North Carolina / Building Walkthrough System / National Institutes of Health National Center / /

IndustryTerm

conventional rendering hardware / personal communications / visibility algorithm / partial solution / enough portal / graphics hardware / software switch / construction algorithm / visible portal / radiosity solution / recursive-clipping algorithm / path showing portal / /

MusicAlbum

West / North / South / /

NaturalFeature

COP falls / Chapel Hill / /

Organization

Anselmo A. Lastra Department / Defense Advanced Research Projects Agency / National Science Foundation / University of North Carolina / National Institutes of Health National Center for Research Resources / /

Person

Manuel de Oliveira Neto / Lee Westover / Dani Lischinski / Wolfgang Sturtzlinger / David H. Salesin / Keiichi Ohsaki / John Airey / Jonathan Shade / Daniel G. Aliaga / Steven Gortler / Bill Mark / Max Impact / Gernot Schaufler / Anselmo A. Lastra / Dave Luebke / Seth Teller / Lance Williams / Leonard McMillan / Mike Goslin / Paulo Maciel / Carlo H. Séquin / Peter Shirley / Shenchang Eric Chen / Gary Bishop / Richard Szeliski / Voicu Popescu / Wolfgang Stuerzlinger / Tony DeRose / Nelson Max / Matthew M. Rafferty / Peter Ebbesmeyer / /

Position

Haunted House model / Bishop / painter / /

ProgrammingLanguage

Onyx / C++ / /

ProvinceOrState

North Carolina / /

PublishedMedium

Computer Graphics / /

Technology

load balancing / visibility algorithm / Virtual Reality / clipping algorithm / recursive-clipping algorithm / Feed-Forward Volume Rendering Algorithm / warping algorithms / 3D Graphics / Caching / basic LDI construction algorithm / /

SocialTag