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Surveying / Satellite navigation systems / Geolocation / Global Positioning System / Differential GPS / Location-based game / Positioning / Mobile phone tracking / GPS navigation device / Technology / GPS / Navigation


The Error of our Ways: The experience of SelfReported Position in a Location-Based Game Steve Benford1 Will Seager1, Martin Flintham1, Rob Anastasi1, Duncan Rowland1, Jan Humble1, Danaƫ Stanton1, John Bowers1, Nick Tandavanitj2, Matt Adams2, Ju Row
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Document Date: 2013-03-13 04:25:48


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File Size: 1,15 MB

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City

London / /

Company

Xerox / Jon Sutton3 1 Mixed Reality Laboratory / /

Country

United Kingdom / /

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Event

Man-Made Disaster / /

Facility

The University of Nottingham / /

IndustryTerm

online player / remote online players / inertial systems / location-based applications / online players / ubiquitous technologies / online players interface / poor technology / wireless networking / automated positioning systems / wireless communications problems / on-line players / location-aware mobile applications / context aware services / indoor and outdoor positioning technologies / /

Organization

University of Nottingham / Nottingham / /

Position

mobile tour guide / same player / policeman / The street player / online player / street player / waterloo place Head / player / George statue Head / /

Product

avatar / /

Technology

positioning technology / indoor and outdoor positioning technologies / GPS / poor technology / /

SocialTag