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Mathematics / Rendering / Radiance / Precomputed Radiance Transfer / Photon mapping / Principal component analysis / Rasterisation / Light field / Texture compression / Algebra / 3D computer graphics / Linear algebra


SIGRAD[removed]Geometry Independent Surface Light Fields for Real Time Rendering of Precomputed Global Illumination E. Miandji†1 and J. Kronander1 1 Linkoping
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Document Date: 2011-11-21 04:19:02


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File Size: 1,11 MB

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San Francisco / Precomputation / Cambridge / New York / /

Company

ACM Press/Addison-Wesley Publishing Co. / M ILLER G. S. P. / Neural Networks / MIT Press / NVIDIA / GPU / Morgan Kaufmann Publishers Inc. / /

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United States / /

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k-svd algorithm / real-time rendering / analytic solutions / inner product / similar equipment / image processing / view-dependent levelof-detail algorithm / versatile algorithm / dot product / real-time performance / parallel processing / surface integrator / modified power iteration algorithm / /

Organization

MIT / Cornell / Stanford / /

Person

Surface Light / Surface Light Field / /

Position

Vp / Prime Minister / appearance description model / General / /

Product

Eigen 3 / Equation / Clustered Principal Component Analysis / /

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V / C++ / /

ProvinceOrState

Massachusetts / /

PublishedMedium

Computer Graphics / /

Technology

alpha / Xeon processor / 3-D / modified power iteration algorithm / view-dependent levelof-detail algorithm / Digital Imaging / 3 Algorithm / machine learning / Random access / k-svd algorithm / image processing / parallel processing / /

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