Date: 2016-07-25 19:26:40Software User interface techniques Mixed reality Application software Computing 3D computer graphics Computer graphics Video game development Augmented reality ARToolKit Fiducial marker Collision detection | | SBC – Proceedings of SBGamesWorkshop on Virtual, Augmented Reality and Games – Full Papers A Semi-automatic Approach to Mix Real and Virtual Objects for an Augmented Reality GameAdd to Reading ListSource URL: www.gcg.ufjf.brDownload Document from Source Website File Size: 2,50 MBShare Document on Facebook
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