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Date: 2011-05-12 16:09:33Procedural generation Video game design Heightmap Computer graphics 3D modeling Pathfinding Level of detail Procedural Computing 3D computer graphics Visual effects Imaging | From Artistry to Automation: A Structured Methodology for Procedural Content CreationAdd to Reading ListSource URL: larc.unt.eduDownload Document from Source WebsiteFile Size: 167,50 KBShare Document on Facebook |