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Perlin noise / Procedural texture / Texture mapping / Imaging / Visual arts / Perlin / 3D modeling / Computing / Procedural modeling / 3D computer graphics / Noise / Fractals
Date: 2007-11-06 09:11:16
Perlin noise
Procedural texture
Texture mapping
Imaging
Visual arts
Perlin
3D modeling
Computing
Procedural modeling
3D computer graphics
Noise
Fractals

Texture • Pattern of Intensity and color. – Can be generalized to 3D texture. • How do we get them? – Take pictures.

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