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Simple polygon / Texture mapping / Computer graphics / Procedural generation / L-system / Geometry / 3D computer graphics / Polygons


AN ITERATED SUBDIVISION ALGORITHM FOR PROCEDURAL ROAD PLAN GENERATION Nicholas Rudzicz Clark Verbrugge School of Computer Science, McGill University
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City

Manhattan / Athens / San Francisco / Montreal / New York / St. Louis / /

Company

Springer-Verlag New York Inc. / AMD / ACM Press / Amax / Morgan Kaufmann Publishers Inc. / Lindenmeyer Systems / /

Country

United States / Canada / Greece / /

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Facility

University of Sheffield / /

IndustryTerm

Mammoth massively-multiplayer online game / final product / road network / subsequent post-processing steps / even on-line road plan generation / virtual real estate / road networks / deterministic string rewriting algorithm / parallel processing / Substrate algorithm / content generation tool / urban road networks / realistic road networks / /

NaturalFeature

Montreal / Manhattan / Manhattan island / /

OperatingSystem

Xubuntu / /

Organization

University of Sheffield / ITERATED SUBDIVISION ALGORITHM FOR PROCEDURAL ROAD PLAN GENERATION Nicholas Rudzicz Clark Verbrugge School of Computer Science / McGill University / Natural Science and Engineering Research Council of Canada / /

Person

Nicholas Rudzicz Clark / /

Position

representative / player / /

Product

ItSub / /

ProvinceOrState

Missouri / New York / /

PublishedMedium

Journal of Theoretical Biology / /

Technology

deterministic string rewriting algorithm / RAM / Substrate algorithm / base algorithm / 0 Algorithm The Iterated Subdivision algorithm / Iterated Subdivision algorithm / ItSub algorithm / http / simulation / parallel processing / /

URL

http /

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