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Rendering / Computer graphics / Procedural texture / Region growing / Image texture / Computing / Graphics / Vision / Segmentation / 3D computer graphics / Texture synthesis / Texture mapping


Synthesizing Natural Textures Michael Ashikhmin University of Utah www.cs.utah.edu
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Document Date: 2000-11-17 18:07:43


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File Size: 1,94 MB

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Anaheim / /

Company

Microsoft / DANA / /

Currency

ZAR / /

Facility

Synthesizing Natural Textures Michael Ashikhmin University / /

IndustryTerm

recent algorithm / texture synthesis algorithm / texture synthesis algorithms / search process starts / multiresolution synthesis algorithm / synthesis algorithm / adaptive sampling algorithm / fallback algorithm / search space / basic algorithm / /

Organization

E. P. A / University of Utah / MIT Media Lab. / National Science Foundation / /

Person

VAN G INNEKEN / H EEGER / Peter Shirley / Bruce Gooch / /

Position

D. J. / Acknowledgements The author / user judge / /

ProgrammingLanguage

C / /

ProvinceOrState

Utah / California / /

PublishedMedium

ACM Transactions on Graphics / Computer Graphics / Communications of the ACM / /

Technology

texture synthesis algorithm / adaptive sampling algorithm / basic WL algorithm / Levoy texture synthesis algorithm / Levoy Texture Synthesis The WL algorithm / 195 MHz R10000 processor / multiresolution synthesis algorithm / recent algorithm / WL algorithm / synthesis algorithm / texture synthesis algorithms / fallback algorithm / Image Processing / described algorithm / basic algorithm / /

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http /

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