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VARIANCE IN REPETITIVE GAMES MUSIC Axel Berndt Institute of Software and Multimedia-Technology Faculty of Computer Science, Technische Universit¨at Dresden Dresden, Germany [removed]
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Document Date: 2012-05-25 07:59:45


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City

York / Dresden / Hagenberg / Pite˚a / Leipzig / New York / Kassel / Mainz / Zurich / New Orleans / Berlin / Norrk¨oping / Magdeburg / Halberstadt / /

Company

Sonic / Neural Networks / Evolutionary Computer Music / Bethesda Softworks / Norton & Company / Procedural Music / Generative Music / Stenzel / Decentralizing Music / /

Country

Germany / Switzerland / Sweden / Austria / United States / Australia / /

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Facility

Otto-von-Guericke University / Stony Brook University / The University of Queensland / University of Link¨oping / Interactive Institute/Sonic Studio / VARIANCE IN REPETITIVE GAMES MUSIC Axel Berndt Institute of Software / /

IndustryTerm

combinatorial tool / interactive media such changes / genetic algorithm / audio-visual media scoring / music processing / genetic algorithms / /

Movie

Performance / /

MusicGroup

Ph.D. / /

Organization

Software and Multimedia-Technology Faculty of Computer Science / Interactive Institute / International Computer Music Association / Department of Simulation and Graphics / Department of Science and Technology / Stony Brook University / University of Queensland / Brisbane / University of Link¨oping / Otto-von-Guericke University / VARIANCE IN REPETITIVE GAMES MUSIC Axel Berndt Institute of Software / /

Person

Lee / John Al Biles / Pachet / Charlie Parker / Yoon / Sound Designers / Bruno Uetz / /

Position

COMPOSER / average player / co-performing human musician / player / Major / representative / musician / /

ProvinceOrState

Queensland / /

PublishedMedium

The Complete Guide / Computer Music Journal / /

Technology

genetic algorithm / machine learning / neural network / Simulation / recombination / Distributed Interactive Genetic Algorithm / /

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