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Date: 2008-04-22 15:02:34Game artificial intelligence Heuristics Operations research Mathematical optimization Eval Computer chess Function Gameplay | Automatic Construction of a Heuristic Search Function for General Game Playing Stephan Schiffel and Michael Thielscher Department of Computer Science Dresden University of Technology {stephan.schiffel,mit}@inf.tu-dresdenAdd to Reading ListSource URL: ggp.stanford.eduDownload Document from Source WebsiteFile Size: 125,26 KBShare Document on Facebook |
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