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Imaging / Texel / Texture mapping / Haptic technology / Rendering / 3D modeling / Texture / Texture synthesis / Projection augmented model / 3D computer graphics / Computer graphics / Human–computer interaction


Painting Textures with a Haptic Interface David Johnson, Thomas V Thompson II, Matthew Kaplan, Donald Nelson, Elaine Cohen Department of Computer Science, University of Utah Abstract We present a method for painting text
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Document Date: 1999-03-24 19:52:12


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File Size: 62,94 KB

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City

Monterey / Washington / D.C. / Sacramento / /

Company

Virtual Prototyping Group / /

Facility

University of Utah Abstract We / University of Utah / /

IndustryTerm

haptic device / 2D paint systems / haptic paint environment / 3D paint programs / paint colors / haptic tracing algorithm / paint interface / paint ball / haptic 3D paint system / paint system / 3D paint program / paint process / 3D paint system / paint / paint tools / 3D paint / force-feedback device / input devices / paint ball radius / /

Organization

University of Utah / National Science Foundation / MIT EECS Department / Univ. of Utah / Computer Graphics Association / Freedom Force / Elaine Cohen Department of Computer Science / University of Utah Abstract We / /

Person

Curved Surfaces / Elaine Cohen / Lisa Durbeck / Matthew Kaplan / Donald Nelson / Nat / David Johnson / Bruce Gooch / Thomas V Thompson II / /

Position

artist / painter / /

ProvinceOrState

Utah / South Carolina / California / /

PublishedMedium

Computer Graphics / /

Technology

CAD/CAM / 3D Graphics / Simulation / haptic tracing algorithm / Remote Systems Technology / CAD / /

SocialTag