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Planning Domain Definition Language / Non-player character / Interactive storytelling / Artificial intelligence / Gaming / Games / Human behavior / Video game development / Dispute resolution / Mediation


Gameplay as On-Line Mediation Search Justus Robertson and R. Michael Young Liquid Narrative Group Department of Computer Science North Carolina State University Raleigh, NC 27695
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Document Date: 2014-08-29 15:44:16


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City

Evaluating Planning / Integrating Plan / /

Company

McDermott / Intelligent Narrative Technologies / Intel / /

Facility

Computer Science North Carolina State University / When building / /

IndustryTerm

mediation systems / mediation tree search process / intelligent search strategies / on-line search / on-line mediation search / plan-based interactive narrative generation algorithm / game tree search process / on-line game tree search / search space / /

Movie

The Evil Dead / /

Organization

AI / Artificial Copyright Intelligence / R. Michael Young Liquid Narrative Group Department of Computer Science North Carolina State University Raleigh / Artificial Intelligence for Interactive Digital Entertainment / Association for the Advancement / Computational Intelligence / /

Person

Justus Robertson / /

Position

interactive story author / automated experience manager / General Mediation Engine The General / manager in a game to control the series / player and mediator / game tree mediator / mediator / execution manager / mediator and the player / intelligent author / planner / player / player and the mediator / experience manager / /

ProvinceOrState

North Carolina / /

PublishedMedium

Journal of Artificial Intelligence Research / /

Technology

RAM / artificial intelligence / plan-based interactive narrative generation algorithm / /

URL

www.aaai.org / /

SocialTag