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Science / Cybernetics / Neurogammon / TD-Gammon / Game theory / Artificial neural network / Reinforcement learning / Learning / Genetic algorithm / Games / Backgammon / Machine learning
Date: 1997-04-18 23:06:46
Science
Cybernetics
Neurogammon
TD-Gammon
Game theory
Artificial neural network
Reinforcement learning
Learning
Genetic algorithm
Games
Backgammon
Machine learning

Cliff, D. and Miller, GTracking the red queen: Measurements of adaptive progress in co-evolutionary simulations. In Third European Conference on Artificial Life, pages 200–218. Crites, R. and Barto, A)

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