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A Shading Language on Graphics Hardware: The PixelFlow Shading System † Marc Olano
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Document Date: 1998-06-11 15:48:58


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File Size: 166,07 KB

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Chapel Hill Abstract Over / Sitterson Hall / Anselmo Lastra University of North Carolina / University of North Carolina / Chapel Hill / Rice University / /

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buffer memory pixel network shading node geometry network / interactive graphics hardware / port applications / array texture/ frame buffer memory pixel network / active processors / interactive graphics applications / software renderer / composition network / node frame buffer node composition network geometry network / interactive graphics systems / communications area / raster graphics systems / 8K pixel processing elements / 8K pixel processors / lookup processing / geometry network / deferred shading systems / graphics hardware / pixel network / real-time procedural shading / bandwidth composition network / lower level software / pixel processors / real-time shading language systems / communication networks / basic system software / physical processors / /

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Chapel Hill / /

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Rice University / Houston / National Science Foundation / University of North Carolina / UNC Department of Computer Science / /

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Erik Ruf / John Eyles / Jackie Neider / James K. Hahn / Lee Westover / Marc Olano / Hans-Peter Seidel / F. W. Vorhagen / Peter McMurry / Amitabh Varshney / Philipp Slusallek / Russ Taylor / Steven Muchnick / Preston Briggs / Brad Ritter / David Ellsworth / Steve Upstill / Neil Hunt / Jim Lawson / Voicu Popescu / Pat Hanrahan / Roman Kuchkuda / Mason Woo / Rob Wheeler / Dan Aliaga / Henry G. Dietz / Morgan Kaufmann / Chun-Fa Chang / Nelson L. Max / Tom Davis / Larry Gritz / Greg Pruett / Arthur Gregory / Bic Schediwy / Jon Leech / John Rhoades / Yulan Wang / Greg Turk / Steven Molnar / Todd B. Knoblock / Renee Maheshwari / Sang-Uok Kum / Jon Cohen / Roger Vorhagen / Chris Wynn / Ken Perlin / Stephanie Winner / Anselmo Lastra / Robert L. Cook / Carl Mueller / Chris Duffy / John Poulton / Thomas Pflaum / Aron Helser / Alexandra Bokinsky / Ulrich Neumann / Michael Deering / Greg Allen / Steve Molnar / Paul Layne / Brian Guenter / /

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system designer / graphics programmer / shader writer / /

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RenderMan / PixelFlow / PhotoRealistic RenderMan software / PhotoRealistic RenderMan / /

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ACM Transactions on Graphics / Computer Graphics / /

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application program interface / 3-D / second RISC processor / Triangle Processor / raster graphics / API / rendering algorithm / SIMD processors / 8K pixel processors / REYES rendering algorithm / pixel processors / RISC processors / physical processors / active processors / MIMD processors / one processor / two RISC processors / 3D Graphics / animation / Parallel Processing / /

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