![Imaging / Photon mapping / Rendering / Radiosity / Path tracing / Ray tracing / Global illumination / Illumination / Diffuse reflection / 3D computer graphics / Computer graphics / Optics Imaging / Photon mapping / Rendering / Radiosity / Path tracing / Ray tracing / Global illumination / Illumination / Diffuse reflection / 3D computer graphics / Computer graphics / Optics](https://www.pdfsearch.io/img/3aefbee580ee4e345c56fb45432c1c4b.jpg)
| Document Date: 2006-04-24 15:09:32 Open Document File Size: 404,02 KBShare Result on Facebook
Company Lg / ACM Press / / / Facility Kevin M. Beason Florida State University / / IndustryTerm implemented rendering algorithm / numerical algorithms / reference algorithm / correct solution / correct algorithm / graphics hardware / 3D graphics hardware / standalone algorithm / incorrect algorithm / light-shooting algorithm / / Organization National Science Foundation / Florida State University / / Person Andrew Glassner / Stefan Haas / Morgan Kaufmann / / / Position author / model / model for local illumination / / Product Flocal / / PublishedMedium Computer Graphics / / Technology correct algorithm / 3D graphics / incorrect algorithm / light-shooting algorithm / reference algorithm / standalone algorithm / implemented rendering algorithm / /
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