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Imaging / Photon mapping / Rendering / Radiosity / Path tracing / Ray tracing / Global illumination / Illumination / Diffuse reflection / 3D computer graphics / Computer graphics / Optics


Retro-rendering with Vector-Valued Light: Producing Local Illumination from the Transport Equation David C. Banks and Kevin M. Beason Florida State University, Tallahassee, USA ABSTRACT Many rendering algorithms can be u
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Document Date: 2006-04-24 15:09:32


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Company

Lg / ACM Press / /

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Facility

Kevin M. Beason Florida State University / /

IndustryTerm

implemented rendering algorithm / numerical algorithms / reference algorithm / correct solution / correct algorithm / graphics hardware / 3D graphics hardware / standalone algorithm / incorrect algorithm / light-shooting algorithm / /

Organization

National Science Foundation / Florida State University / /

Person

Andrew Glassner / Stefan Haas / Morgan Kaufmann / /

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Position

author / model / model for local illumination / /

Product

Flocal / /

PublishedMedium

Computer Graphics / /

Technology

correct algorithm / 3D graphics / incorrect algorithm / light-shooting algorithm / reference algorithm / standalone algorithm / implemented rendering algorithm / /

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