York / Dresden / Hagenberg / Pite˚a / Leipzig / New York / Kassel / Mainz / Zurich / New Orleans / Berlin / Norrk¨oping / Magdeburg / Halberstadt / /
Company
Sonic / Neural Networks / Evolutionary Computer Music / Bethesda Softworks / Norton & Company / Procedural Music / Generative Music / Stenzel / Decentralizing Music / /
Country
Germany / Switzerland / Sweden / Austria / United States / Australia / / /
Facility
Otto-von-Guericke University / Stony Brook University / The University of Queensland / University of Link¨oping / Interactive Institute/Sonic Studio / VARIANCE IN REPETITIVE GAMES MUSIC Axel Berndt Institute of Software / /
IndustryTerm
combinatorial tool / interactive media such changes / genetic algorithm / audio-visual media scoring / music processing / genetic algorithms / /
Movie
Performance / /
MusicGroup
Ph.D. / /
Organization
Software and Multimedia-Technology Faculty of Computer Science / Interactive Institute / International Computer Music Association / Department of Simulation and Graphics / Department of Science and Technology / Stony Brook University / University of Queensland / Brisbane / University of Link¨oping / Otto-von-Guericke University / VARIANCE IN REPETITIVE GAMES MUSIC Axel Berndt Institute of Software / /
Person
Lee / John Al Biles / Pachet / Charlie Parker / Yoon / Sound Designers / Bruno Uetz / /
Position
COMPOSER / average player / co-performing human musician / player / Major / representative / musician / /