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Research methods / Gamification / Gaming / Scientific method / Grounded theory / Roman Rackwitz / Motivation / Software development process / Theory / Science / Knowledge / Ethology


Bachelor Thesis A Theory of The Effects of Gamification on Social Software eingereicht am Fachbereich
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Document Date: 2012-06-02 07:40:30


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File Size: 2,13 MB

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City

Nuremberg / /

Company

Emerging Technologies / Open Source Software / Gartner / /

IndustryTerm

social software / social software types / social software platforms / social software platform / /

Organization

Der Universität Erlangen-Nürnberg / Friedrich-Alexander-Universität Erlangen-Nürnberg / /

Person

Keith Smith / Roman Rackwitz / Dirk Riehle / Kris Duggan / Sebastian Deterding / Stefan Genser / Stefan Genser Nürnberg / /

Position

representative / player / /

RadioStation

121 Word / /

URL

http /

SocialTag