<--- Back to Details
First PageDocument Content
Game artificial intelligence / Abstract strategy games / Gaming / Game theory / Leisure / Individual sports / Detection theory / Minimax / Game Description Language / Computer chess / Evaluation function / Go
Date: 2009-04-21 15:15:36
Game artificial intelligence
Abstract strategy games
Gaming
Game theory
Leisure
Individual sports
Detection theory
Minimax
Game Description Language
Computer chess
Evaluation function
Go

Heuristic Evaluation Functions for General Game Playing

Add to Reading List

Source URL: ggp.stanford.edu

Download Document from Source Website

File Size: 184,92 KB

Share Document on Facebook

Similar Documents

Call for Papers – Decision Making in Manufacturing and Services (DMMS) (http://www.dmms.agh.edu.pl/) Special Issue on Game Theory and Applications Guest Editors

DocID: 1vqtP - View Document

POLS 515: Applied Game Theory Professor Justin Esarey Spring 2012 January 20, 2012 Contact Information

DocID: 1vlqz - View Document

Outline Comparing two population means Belief in the law of small numbers Behavioral Economics And Game Theory Claudio Rossetti

DocID: 1vhbo - View Document

Outline Covariance Correlation Behavioral Economics And Game Theory Claudio Rossetti

DocID: 1vb70 - View Document

CLASSROOM GAMES: A PRISONER’S DILEMMA Charles A. Holt and Monica Capra* Abstract Game theory is often introduced in undergraduate courses in the context of a prisoner’s dilemma paradigm, which illustrates the conflic

DocID: 1v5aD - View Document