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Euclidean plane geometry / 3D computer graphics / Polygon triangulation / Point location / Simple polygon / Polygon / Computational geometry / Trapezoid / Vertex / Geometry / Triangulation / Polygons


An Implementation of a Near-Linear Polygon Triangulation Algorithm for General Polygons Abstract
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Document Date: 2009-02-07 14:26:14


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File Size: 118,04 KB

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near-linear algorithms / trapezoidation algorithms / simpler linear algorithm / deterministic algorithms / linear algorithm / above algorithm / /

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Mountain Triangulation Initialize / /

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Alex Burst / Polygons Abstract / /

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General / /

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trapezoidation algorithms / simpler linear algorithm / near-linear algorithms / following algorithm / purely linear algorithm / 1 algorithm / /

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