![Windows games / Educational psychology / Video game culture / Business simulation / Business software / Management education / Serious game / Creativity / Video game / Application software / Digital media / Software Windows games / Educational psychology / Video game culture / Business simulation / Business software / Management education / Serious game / Creativity / Video game / Application software / Digital media / Software](https://www.pdfsearch.io/img/848689c99539af7c5727eeab410403cd.jpg) Date: 2011-12-14 01:13:02Windows games Educational psychology Video game culture Business simulation Business software Management education Serious game Creativity Video game Application software Digital media Software | | 1.D.2. The Serious Business of Play: How Gaming can Unlock Creativity and Foster Entrepreneurship Jim Playfoot, Managing Director, White Loop Limited, and Ross Hall, Vice President, Vocational Education and Training, PeaAdd to Reading ListSource URL: www.unescobkk.orgDownload Document from Source Website File Size: 198,47 KBShare Document on Facebook
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